How to build a Drawing App with Xcode and AI

Team Alex · April 6, 2025

Tutorial

Estimated completion time: 3 min read

How to build a Drawing App with Xcode and AI

Overview

Welcome to our tutorial on building a feature-rich Drawing App with Xcode and our innovative AI assistant, Alex! This guide aims to provide a comprehensive, step-by-step process, making it beginner-friendly yet technically sound.

What we're building

We'll be building a simple yet feature-rich drawing app. The app will allow users to draw on a canvas, choose from different colors, adjust the brush size, and save their artwork.

Tools

For this tutorial, you will need:

Download these tools if you haven't already, and let's get started!

Implementation Steps

1. Project Setup & Planning

Start by creating a new Xcode project. Select the iOS -> App template. Name the project "DrawingApp" and make sure that SwiftUI is selected as the interface.

Now, let's plan our app. The main features include a drawing canvas, color picker, brush size slider, and a save button. For these, we will need a Canvas view and a Controls view.

Here's where Alex comes in handy - you can verbally describe the structure of your SwiftUI views to Alex, like so, "We need a VStack view with a CanvasView at the top and a ControlsView at the bottom." Alex will generate the initial code for you, which you can tweak to fit your needs.

2. Core Features

Let's start with the main feature - the drawing canvas. Here, we'll need to track the user's touch movements and draw lines according to it. You can describe this functionality to Alex, "We need to draw lines on a canvas based on user touch inputs." Alex will generate code for this, and you can fine-tune it according to your needs.

Next, let's construct our Controls view. It should have a color picker, a brush size slider, and a save button. Again, describe this structure to Alex, and it will provide you with the initial SwiftUI code.

3. Data & Storage

Now, let's work on saving the drawing. For this, we can use the UIImageWriteToSavedPhotosAlbum function to save our canvas as an image to the user's photo album. You can either write this function yourself or ask Alex to generate the boilerplate code for you.

4. Polish & Refinement

For the final touches, let's add some animations to our controls view. You can describe the animations you want to Alex, and it will generate the code for you. For example, "We want the controls to slide in from the bottom."

Don't forget to handle any potential errors, like not having access to save images. Alex can help generate error handling code for you.

Next Steps

Great work! You've made it through the initial process. Now, you can think about adding more advanced features like layers or different brush types. Alex will be here to help you along the way!

Conclusion

Congratulations! You've successfully built a Drawing App using Xcode and Alex! With the revolutionary AI capabilities of Alex, you've seen how quickly and efficiently you can develop a feature-rich app. Here's to many more creative app development endeavors. Remember, with Alex by your side, the sky's the limit! Try Alex today with a free trial. Happy Coding!